June 10, 2025 - 21:01
The union representing video game performers has announced a tentative agreement with multiple video game companies, potentially concluding a nearly year-long strike focused on the implications of artificial intelligence in the industry. The strike, which began due to concerns over the use of AI in voice acting, has highlighted the need for fair compensation and protection against the unauthorized use of performers' likenesses and voices.
Negotiations have been ongoing as the union sought to address the evolving landscape of technology and its impact on creative work. The tentative deal is seen as a significant step toward establishing guidelines that ensure performers are adequately compensated and their rights are safeguarded in an era increasingly influenced by AI advancements.
As both parties review the terms of the agreement, there is cautious optimism among performers that this development could pave the way for a more equitable future in the video game industry. The final ratification of the contract will depend on the approval of union members, who have been advocating for their rights throughout the strike.
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